Super Smash Bros. Melee


UW Texture Mod V1.10

Super Smash Bros. Melee is considered a "beautiful accident" because of its speed, relative balance and depth of gameplay. However, because it was made pre-internet there haven't been patches, visual updates or any of the other benefits we see from popular games. This was an attempt to give our college's competitive scene a unique skin for the game

Falco wearing UW colors

The most popular characters: Fox, Falco, Marth and Shiek got alternate costumes to support the dawgs


UW Fox

Marth with a UW sword gradient

Purple Shiek

The stage Pokémon Stadium was altered to have the UW Logo on the standard version and to be Husky Stadium if the hacked, no-transform version of the stage.

Standard Pokémon Stadium

No-Transform Pokémon Stadium

Finally, I included a setting so that Fox and Falco's lasers, traditionally red, are now purple. Like all the other mods this can be toggled on and off

Purple Lasers




How to get it

You can get the rom by asking at the UW Smash Club. Find their events on their Facebook page


Custom Gamecube Controller


Barron B0XX

There is a small slice of the world who is still into Super Smash Bros. Melee on the Nintendo Gamecube. Over time players have asked more and more of themselves and the game trying to reach perfection, however one roadblock to this is the physical controller. This project aims to solve some of those drawbacks

Standard Gamecube Controller (with light mods)

The solution to this problem was created by someone who need it most, Hax$. He is a top 20 player known for his extreme speed at the game but this speed came at a cost -- his hands. After destroying his hands he redesigned the controller and built a keyboard style controller called the B0XX.


Hax$'s custom controller, the B0XX


Hax$ playing fast

Hax promised to sell these controllers but after three years of waiting nothing has shipped yet. As a result I decided to build my own

Solidworks rendering of my B0XX controller

Button layout of controller

Below is linked a more detailed build process. The build itself took four or so workdays with two hardware trips, two McMaster orders, three Amazon orders, one broken piece of acrylic and one burnt thumb. The code was based on SimpleController's code, modified for my button layout and application. Now just to get good with it :)

Finished controller



Link to build pictures


Link to Github